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Page 1 | Results on this page: 10 | Digital Books: 29 | Physical Books: 0

3D Game Engine Design

Subjects:

Published in: 101

Availability: 1 of 1(eBook)

By: A Practical Approach to Real-time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

Subjects: Computer Science

Published in: 2000

Availability: 1 of 1(eBook)

By: David H. Eberly

3D Math Primer for Graphics and Game Development byDunn

Subjects: Mathematics for 3D Graphics Game Development

Published in: 2002

Availability: 1 of 1(eBook)

By: Fletcher Dunn & Ian Parberry

3D Rendering in Computer Graphics

Subjects: Computer Science

Published in: 2012

Availability: 1 of 1(eBook)

By: Dobbins Patria

80569_00i-viii

Subjects:

Published in: 101

Availability: 1 of 1(eBook)

By: Victor Graphics

Advanced Graphics Programming Techniques using OpenGL

Subjects: Computer Graphics OpenGL Algorithms rendering

Published in: 101

Availability: 1 of 1(eBook)

By: Tom McReynolds

Advances in Modeling and Simulation: Seminal Research From 50 Years of Winter Simulation Conferences

Subjects: Computers Computer Simulation Mathematics Applied Design Graphics & Media Cad-Cam Business & Economics Operations Research Management Science Software Development & Engineering General

Published in: 2017

Availability: 1 of 1(eBook)

By: Andreas Tolk

AutoCAD 2011 Tutor for Engineering Graphics

Subjects:

Published in: 2010

Availability: 1 of 1(eBook)

By: Alan Kalameja

Cambridge - 3D Computer Graphics - A Mathematical Introduction With Opengl

Subjects:

Published in: 2005

Availability: 1 of 1(eBook)

By: 2005

Computer Graphics and Multimedia : Applications, Problems and Solutions

Subjects: Team DDU

Published in: 101

Availability: 1 of 1(eBook)

By: DiMarco John

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